Max To C4d Serial
Hi, I need to know what my serial number is but I can't find anywhere that I can display it. I work in a studio with a few copies of C4D and need to know th.Missing. Viewed 6,106 Max To Cinema4D v1.5 R12 to R16 final release Download.Transfer scene from 3DsMAX to C4D. Lumion Pro 8.0 Crack & Serial Key Free Download.
Types¶
CustomDataType
FieldList
NEW
C4DAtom
GeListNode
BaseList2D
BaseObject
PointObject
InstanceObject
NEW
BaseTag
VariableTag
BaseView
BaseMaterial
BaseShader
Functions¶
Common Stuff¶
Status Bar¶
Net Status Bar¶
Update¶
Texture¶
GetGlobalTexturePaths()
NEWSetGlobalTexturePaths()
NEW
Settings¶
Object Stuff¶
Command Handler¶
Clipboard¶
Miscellaneous¶
WriteConsole()
NEW
c4d.
GeGetSystemInfo
()¶Returns system information flags.
Return type: | int | ||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Returns: | Flags:
|
c4d.
GeGetSerialInfo
(type)¶Returns user registration information.
Note
Convert Max To C4d
A multi-license has the following formating: 201[100]00519-ABCDEF. The third, fourth and fifth digits equal the number of licenses, in the previous example it is 100 licenses.
Example:
Parameters: | type (int) – The information to retrieve:
| ||||||
---|---|---|---|---|---|---|---|
Return type: | dict{nr: str, organization: str, name: str, street: str, city: str, country: str} | ||||||
Returns: | A dictionary with the serial information for Cinema 4D. |
c4d.
GeGetVersionType
()¶Get the type of Cinema 4D application that is running.
Return type: | int | ||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Returns: | The version type:
|
c4d.
GeGetTimer
()¶Get the current timer count in milliseconds.
Return type: | int |
---|---|
Returns: | The current timer count in milliseconds. |
c4d.
GeGetMilliSeconds
()¶Get the current timer count in milliseconds.
Return type: | float |
---|---|
Returns: | The current timer count in milliseconds. |
c4d.
GetDefaultFPS
()¶Get the default frames per second value.
Return type: | int |
---|---|
Returns: | The default FPS value. |
c4d.
GeGetCurrentOS
()¶Get the type of OS that is running Cinema 4D.
Return type: | int | ||||||
---|---|---|---|---|---|---|---|
Returns: | The OS running Cinema 4D:
|
c4d.
GeGetByteOrder
()¶Get the type of OS that is running Cinema 4D.

Return type: | int | ||||
---|---|---|---|---|---|
Returns: | The byte order:
|
c4d.
GeGetGray
()¶Get the color values for the default Cinema 4D gray.

Return type: | c4d.Vector |
---|---|
Returns: | All color components in this vector. |
c4d.
GetC4DVersion
()¶Get the version of Cinema 4D that is running, for instance 12016.
Return type: | int |
---|---|
Returns: | The version of Cinema 4D. |
c4d.
GetAPIVersion
()¶Get the API version of the Python SDK, for instance (1, 0, 1001)
Return type: | List[int] |
---|---|
Returns: | The version of the Cinema 4D Python SDK. |
c4d.
StopAllThreads
()¶Stop all running threads.
c4d.
StatusClear
()¶Clear the status bar text.
c4d.
StatusSetText
(str)¶Set the status bar text:
Parameters: | str (str) – The text to display. |
---|
c4d.
StatusSetSpin
()¶Set the status bar progress bar spinning. Use this to indicate that your plugin is still processing even if the progress bar is not increasing:
c4d.
StatusSetBar
(p)¶Set the status bar text:
Parameters: | p (float) – The percentage of the bar (0-100). |
---|
c4d.
StatusNetClear
()¶New in version R16.050.
Clears the NET status bar text.
c4d.
StatusSetNetBar
(p, dat)¶Sets the NET status bar progress and custom color.
Parameters: |
|
---|
c4d.
StatusSetNetLoad
(status)¶New in version R16.050.
Sets the NET status bar to status state.
Max To C4d Serial
Parameters: | status (int) – The NET status state:
|
---|
c4d.
StatusSetNetText
(str)¶Sets the NET status bar text.
Parameters: | str (str) – The text to display. |
---|
c4d.
IsNet
()¶New in version R15.037.
Checks if either a NET server or client application is running.
Return type: | bool |
---|---|
Returns: | True if NET is running, otherwise False. |
c4d.
IsServer
()¶Checks if a NET server application is running.
Return type: | bool |
---|---|
Returns: | True if a NET server application is running, otherwise False. |
c4d.
IsClient
()¶New in version R15.037.
Checks if a NET client application is running.
Return type: | bool |
---|---|
Returns: | True if a NET client application is running, otherwise False. |
c4d.
EventAdd
(flags=EVENT_NONE)¶Adds a global event to Cinema 4D’s event queue. Results in a CoreMessage() message.
Note
c4d.EventAdd()
is called from within the code of an expression, then it is simply skipped.Parameters: | flags (int) – One of the following flags:
|
---|
c4d.
GeSyncMessage
(messageid)¶Sends a synchronous event message. (For example to make the timeline, timeslider etc. do an instant redraw.)
Parameters: | messageid (int) – The message ID:
| ||
---|---|---|---|
Return type: | bool | ||
Returns: | True if successful, otherwise False. |
c4d.
SendCoreMessage
(coreid, msg, eventid=0)¶Sends a core message. For example:
Parameters: |
| ||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Return type: | Any | ||||||||||||||||||||
Returns: | The returned data. Depends on the message, see table above. |
c4d.
GePluginMessage
(id, data)¶Sends a plugin message to other plugins.
Parameters: |
|
---|---|
Return type: | bool |
Returns: | True if the message could be sent, otherwise False. |
c4d.
DrawViews
(flags, bd=None)¶Redraws the editor views. Must be called from the main thread!
Parameters: |
| ||||||||||||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Return type: | bool | ||||||||||||||||||||||||||||||||||||||||
Returns: | Success of updating the editor views. |
c4d.
SpecialEventAdd
(messageid, p1=0, p2=0)¶Adds a custom event to the internal message queue.
Note
There are areas in Cinema 4D, especially the GUI, which can only be handled by the main thread. For instance, if you want to update the GUI from another thread, you can use SpecialEventAdd. This function adds a custom event to the internal message queue which is handled by the main thread. See example below.
Use a plugin ID for messageid to make sure that there’s no collision. Results in a GeDialog.CoreMessage()
message:
Parameters: |
|
---|
c4d.
GetGlobalTexturePath
(i)¶Deprecated since version R20: Use GetGlobalTexturePaths()
instead.
Get the global texture path.
Parameters: | i (int) – The index of the texture path (0-9). |
---|---|
Return type: | str |
Returns: | The texture path for Cinema 4D. |
c4d.
SetGlobalTexturePath
(i, fn)¶Deprecated since version R20: Use SetGlobalTexturePaths()
instead.
Set the global texture path.
Parameters: |
|
---|
c4d.
GetGlobalTexturePaths
()¶Retrieves the global texture paths.
Return type: | List[Tuple(str,bool)] |
---|---|
Returns: | The global texture paths in a list of tuples with the path name and its enabled state. |
c4d.
SetGlobalTexturePaths
(texturePaths)¶New in version R20.
Sets the global texture paths.
Parameters: | texturePaths (List[Tuple(str,bool)]) – The global texture paths to set in a list of tuples with the path name and its enabled state. |
---|
c4d.
GenerateTexturePath
(docpath, srcname, suggestedfolder, service, bt)¶Generates the texture filename for a given texture image.
Parameters: |
|
---|---|
Return type: | str |
Returns: | The generated texture path. |
c4d.
IsInSearchPath
(texfilename, docpath)¶New in version R16.050.
Checks if the texture texfilename is in the search path for files located in docpath.
Parameters: |
|
---|---|
Return type: | bool |
Returns: | True if the texture file is in the search path, otherwise False. |
c4d.
FlushUnusedTextures
()¶Flush all unused textures.
c4d.
SetWorldContainer
(bc)¶Set the main Cinema 4D settings container. See GetWorldContainer for values.
Parameters: | bc (c4d.BaseContainer) – The new settings. |
---|
c4d.
GetWorldContainer
()¶Returns a copy of the settings container of Cinema 4D.
Return type: | c4d.BaseContainer |
---|---|
Returns: | The main Cinema 4D settings. |
c4d.
GetWorldContainerInstance
()¶Returnce a reference to the main Cinema 4D settings container that can be changed directly.
Note
There are a few settings that are transferred to the world container within the call GetWorldContainer()
, for example WPREF_UNITS_BASIC to WPREF_COLOR_XXX. These settings cannot be set using GetWorldContainerInstance()
.
Return type: | c4d.BaseContainer |
---|---|
Returns: | The main Cinema 4D settings. |
c4d.
GetViewColor
(colid)¶Returns a viewport color.
Parameters: | colid (int) – Type of color to get:
| ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Return type: | c4d.Vector | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Returns: | The color value. |
c4d.
SetViewColor
(colid, col)¶Set a viewport color.
Parameters: |
|
---|
c4d.
GeIsActiveToolEnabled
()¶Checks if the active tool is ghosted.
Return type: | bool |
---|---|
Param: | True if the active tool is ghosted, otherwise False. |
c4d.
GeGetLanguage
(index)¶Can be used to enumerate information about the available languages. Start with index0 and then iterate until the function returns None:
Parameters: | index (int) – The language index. |
---|---|
Return type: | dict{extensions: str, name: str, default_language: bool} |
Returns: | Information about the language |
c4d.
GetObjectName
(type)¶Gets a user presentable name from an object type ID. For example, GetObjectName
(Ocube) returns “Cube”.
Parameters: | type (int) – An object type ID. |
---|---|
Return type: | str |
Returns: | The object name for type. |
c4d.
GetObjectType
(name)¶The inverse of GetObjectName()
. Returns an object type from an object name.
Parameters: | name (str) – An object name. |
---|---|
Return type: | int |
Returns: | The object type for name. |
c4d.
GetTagName
(type)¶Gets a user presentable name from a tag type ID. For example, GetTagName
(Tphong) returns “Phong”.
Parameters: | type (int) – A tag type ID. |
---|---|
Return type: | str |
Returns: | The tag name for type. |
c4d.
FindInManager
(bl)¶Finds and makes bl visible in its manager.
Parameters: | bl (c4d.BaseList2D) – The object to find. |
---|
c4d.
CheckIsRunning
(type)¶Check if a task is running.
Convert C4d To Fbx
Parameters: | type (int) – The task:
| ||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Return type: | bool | ||||||||||||||||||
Returns: | True if the task running, otherwise False. |
c4d.
GetMachineFeatures
(type=c4d.HARDWARE_OGL)¶Retrieves the features of the computer:
Parameters: | type (int) – New in version R18.020. The machine features type:
| ||||||
---|---|---|---|---|---|---|---|
Return type: | c4d.BaseContainer | ||||||
Returns: | The container with the machine features. Returned container IDs see MACHINEINFO and OPENGL. |
c4d.
StartEditorRender
(active_only, raybrush, x1, y1, x2, y2, bt, bd, newthread)¶Starts the editor renderer:
Parameters: |
|
---|
c4d.
CallCommand
(cmdid, subid=0)¶Executes a command.
Warning
Must be called from the main thread only. Forbidden to call in expressions (Python generator, tag, XPresso node, etc.). See Threading Information.
Parameters: |
|
---|
c4d.
GetCommandName
(id)¶Gets the name of a command.
Warning
Must be called from the main thread only. Forbidden to call in expressions (Python generator, tag, XPresso node, etc.). See Threading Information.
Parameters: | id (int) – The ID of the command. |
---|---|
Return type: | str |
Returns: | The command name. |
c4d.
GetCommandHelp
(id)¶Gets the help string of a command.
Warning
Must be called from the main thread only. Forbidden to call in expressions (Python generator, tag, XPresso node, etc.). See Threading Information.
Parameters: | id (int) – The ID of the command. |
---|---|
Return type: | str |
Returns: | The help string. |
c4d.
IsCommandEnabled
(id)¶Checks if a command is enabled.
Warning
Must be called from the main thread only. Forbidden to call in expressions (Python generator, tag, XPresso node, etc.). See Threading Information.
Parameters: | id (int) – The ID of the command. |
---|---|
Return type: | bool |
Returns: | True if the command is enabled, otherwise False. |
c4d.
IsCommandChecked
(id)¶Checks if a command is checked.

Warning
Must be called from the main thread only. Forbidden to call in expressions (Python generator, tag, XPresso node, etc.). See Threading Information.
Parameters: | id (int) – The ID of the command. |
---|---|
Return type: | bool |
Returns: | True if the command is checked, otherwise False |
c4d.
RestartMe
(param=None, exitcode=0)¶Restarts Cinema 4D.
Parameters: |
|
---|---|
Return type: | bool |
Returns: | Always True. |
c4d.
CallButton
(op, id)¶Simulates a click of a button.
For example, here is how to call the ‘Apply’ button of a Tool:
Warning
Only calls from the main thread!
Parameters: |
|
---|
c4d.
PrefsLib_OpenDialog
(page)¶Used to open the preference dialog of Cinema 4D on a specific page:
Parameters: | page (int) – The page to open:
| ||||||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Return type: | bool | ||||||||||||||||||||||||||||||||||
Returns: | True on success otherwise False. |
c4d.
GetCustomDataTypeDefault
(type)¶Retrieve the default settings for a data type. Used to create a default datatype container which can be set with BaseList2D.AddUserData()
.
Parameters: | type (int) – Data type ID.
| ||||||||||||||||||||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Return type: | c4d.BaseContainer | ||||||||||||||||||||||||||||||||||||||||||||||||
Returns: | Default settings container. |
c4d.
CopyStringToClipboard
(text)¶Copy a text to the clipboard.
Parameters: | text (str) – The text to copy. |
---|
c4d.
CopyBitmapToClipboard
(map, ownerid)¶Copy a bitmap to the clipboard.
Parameters: |
|
---|
c4d.
GetStringFromClipboard
()¶Returns a string from the clipboard.
Return type: | str |
---|---|
Returns: | The string or None. |
c4d.
GetBitmapFromClipboard
()¶Returns a bitmap from the clipboard.
Return type: | c4d.bitmaps.BaseBitmap |
---|---|
Returns: | The bitmap or None. |
c4d.
GetClipboardType
()¶Get the type of the clipboard.
Return type: | int | ||||||
---|---|---|---|---|---|---|---|
Returns: | The type of the clipboard:
|
c4d.
GetC4DClipboardOwner
()¶Get the owner ID of the clipboard.
Return type: | int | ||||
---|---|---|---|---|---|
Returns: | The owner ID:
|
c4d.
Cast
(type, obj)¶New in version R16.021.
Casts obj to the given type.
Note
Particulary useful in a NET/Team render context when catching C4DPL_JOBFINISHED_POST message in PluginMessage()
:
Changed in version R17.048: If type is None the function casts it to a data (GeData in Cinema 4D API).
Parameters: |
|
---|---|
Return type: | Any |
Returns: | The result of the cast operation. |
c4d.
CallFunction
(op, function, arg1, arg2, arg3)¶Note
BaseContainer
which can store more information.Warning
EventAdd()
which might cause the original function to be re-called) and so on and which would crash Cinema 4D.Parameters: |
|
---|---|
Return type: | Any |
Returns: | The value returned by the called function. |
c4d.
AllocListHead
()¶Allocates a list head.
Return type: | c4d.GeListHead |
---|---|
Returns: | The allocated list head node. |
Raises: | AllocationError – If a list head could not be allocated. Changed in version R19: The function now returns a |
c4d.
CopyData
(op1, descid1, op2, descid2, aliastrans)¶Copies a parameter data to another.
Parameters: |
|
---|
c4d.
WriteConsole
(str)¶Writes str to the Python console.
Parameters: | str (str) – The string to print. |
---|
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